도서소개
목차
머리말 / 3
Ⅰ. 소프트웨어 교육 개론 ··························································9
1. 소프트웨어 교육과 정보과학적 사고력 ·······································11
2. 우리나라의 정보 교육과정 분석 ···············································20
3. 외국의 정보 교육과정 분석 ····················································26
4. SW 교육의 목표 및 내용 체계 ···············································37
5. SW 교육 학교급별 성취 기준 ·················································46
6. SW 교육 교수ㆍ학습방법 ······················································66
7. SW 교육 교과별 활용 방안 예시 ·············································74
8. 교육용 프로그래밍 언어(EPL) 이해 ···········································82
9. 피지컬 컴퓨팅의 이해 ···························································89
10. SW교육 선도학교의 이해 ·····················································95
Ⅱ. 놀이와 체험 위주의 언플러그드 SW교육 ···························105
11. 언플러그드 SW교육–컴퓨팅과학 개념 ·····································107
12. 언플러그드 SW교육–알고리즘 ··············································116
13. 소프트웨어교육 보드게임 ····················································124
Ⅲ. 교육용프로그래밍언어(EPL) SW교육 ·································135
14. 교육용 프로그래밍 언어(EPL) 소개 ········································137
15. 교육용 프로그래밍 언어 기초1 ·············································148
16. 교육용 프로그래밍 언어 기초2 ·············································159
17. 교육용 프로그래밍 언어 활용1 ·············································171
18. 교육용 프로그래밍 언어 활용2 ·············································181
19. 교육용 프로그래밍 언어 활용3 ·············································189
20. 앱인벤터 ········································································200
Ⅳ. 피지컬 컴퓨팅을 활용한 SW교육 ······································211
21. 아두이노 ········································································213
22. 메이키메이키 ···································································221
23. 비트브릭 ········································································230
24. 햄스터로봇 ······································································238
25. 레고 마인드스톰 ·······························································247
Ⅴ. 세상을 바꾸는 SW교육 ·····················································255
26. 소프트웨어교육은 세상을 바꾸는 힘이다 ·································257
27. 세상을 바꾸는 프로그래밍 예제1 ··········································263
28. 세상을 바꾸는 프로그래밍 예제2 ··········································272
29. 세상을 바꾸는 프로그래밍 예제3 ··········································282
30. SW교육 우수사례 소개 ······················································287
∙ 참고문헌 ············································································295
저자소개
신재한
경북대학교 교육학박사(교육공학)
한국교육개발원 연구위원
한국교육과정평가원 교수학습센터 운영위원
교육부 연구사
(현) 국제뇌교육종합대학원대학교 뇌교육학과 교수
박민황
삼성전자 주니어SW아카데미 지도교사
네이버 엔트리 고투티처 선도교원
2016~2017 SW교육 선도학교 운영 교사
2016 로봇활용 SW교육 선도교원
2017 학교 내 무한상상실 최우수학교 운영 교사
2013, 2015 전국교육자료전 대통령상
교육정보화연구대회 SW개발 교육부 장관상 5회
(현) 대구광역시교육연수원 파견교사
나영동
대구교육대학교 교육학 석사
초등사회과 연구교사
2016 SW 선도학교 운영 교사
SW 개발 교육부장관상 2회
2015 전국교육자료전 대통령상
(현) 대구유천초등학교 교사
장준익
엔트리 고투티처 선도교원
2015 SW 선도학교 운영교사
2015 전국교육자료전 대통령상
농어촌 ICT 여건개선 교육부장관 표창
대구광역시교육연수원 파견
2018 SW교육선도학교 운영 교사
(현) 동대구초등학교 교사
김건호
대구교육대학교 교육학 석사
2013~2014 스마트교육 선도교원
2017 EBS 차세대콘텐츠 교육콘텐츠 원고 집필진
EBS 교육방송연구대회 영상클립콘텐츠 개발 부문 입상
2017 초중등 이러닝 활성화 교육부장관 표창
대구광역시교육연구정보원 파견
2018 SW교육선도학교 운영 교사
(현) 대구왕선초등학교 교사
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