도서소개
목차
머리말 / 3
제1부 초등역사교육에 대한 이해/ 9
제1장_ 초등역사교육과 역사인식 ·················································· 11
제1절_ 역사교육을 통한 역사의식의 형성 ·················11
제2절_ 초등역사교육의 역사인식 형성의 경로로서의 계열화의 중요성 ·····················13
제2장_ 초등 사회과 교육과정 개정 배경 및 방향 ························· 15
제1절_ 초등 사회과 교육과정 개정 배경 및 방향 ··········15
제2절_ 2015 개정 초등 사회과(역사 영역) 내용 체계 ·······17
제3절_ 2015 개정 초등 사회과(역사 영역) 교육과정 성취기준 ····································20
제3장_ 초등 사회(역사) 교과서의 내용 체계와 구성 ···················· 25
제1절_ 문제 제기 ····································25
제2절_ 초등 『사회 5-1』의 구성 현황에 대한 분석 ········28
제3절_ 요약 및 제언 ·································38
제2부 초등역사수업 디자인 하기/ 41
제4장_ 역사를 바라보는 안목의 성장 ··········································· 43
제1절_ 들어가는 말 ··································43
제2절_ 유물탐구, 역사는 탐정놀이다! ···················44
제3절_ 역사적 상상력의 즐거운 발현, 추체험활동 ·········48
제4절_ 마치는 말 ···································54
제5장_ 토의․토론 수업과 역사수업 ············································ 55
제1절_ 토의․토론 수업 ······························55
제2절_ 역사수업에서의 토의․토론 ·····················64
제6장_ 플립러닝(Flipped Learning)을 활용한 역사적 사고력 기르기 ··········································· 77
제1절_ 활동 중심의 역사수업을 생각하며 ·················77
제2절_ 플립러닝과 역사적 사고력 ······················79
제3절_ 플립러닝 기반의 활동 중심 역사교육을 기대하며 ····90
제7장_ 학습주제별 인포그래픽 역사수업 ······································ 91
제1절_ 역사 문제의 해결 ······························91
제2절_ 역사적 사고력 신장을 위한 인포그래픽 학습 ·······92
제3절_ 인포그래픽 역사 프로그램 구안 ··················98
제4절_ 인포그래픽 역사 프로그램 적용 ·················104
제5절_ 더 나은 역사수업을 생각하며 ···················113
제8장_ 프로젝트형 역사수업을 향한 탐색 ··································· 115
제1절_ 프로젝트 수업을 위한 준비 ·····················115
제2절_ 프로젝트 수업의 설계 ·························118
제3절_ 프로젝트 수업의 실제 ·························122
제9장_ 시간과 공간을 넘나드는 역사 체험 ································· 135
제1절_ 역사적 사고력을 키우기 위한 체험학습 ···········135
제2절_ 역사적 사고력을 키우는 체험학습 사례 ···········139
제10장_ 스마트 자료를 활용한 역사교육의 실제 ·························· 159
제1절_ 역사와 스마트 기기가 만나다 ···················160
제2절_ 스마트 러닝으로 역사수업을 들여다보다 ··········162
제3절_ 스마트 러닝을 통한 역사교육의 실제 ·············182
제11장_ 선을 넘는 역사교육 ························································· 199
제1절_ 들어가며 ····································199
제2절_ 다양한 수업 방법 ····························200
제12장_ 비주얼씽킹(Visual Thinking)기법을 활용한 역사수업 방법 ····················································· 215
제1절_ 비주얼씽킹(Visual Thinking)이란? ··············215
제2절_ 비주얼씽킹과 역사학습 ························218
제3절_ 비주얼씽킹 프로그램 ··························222
제4절_ 마치며 ·····································231
참고문헌 / 232
저자소개
구난희사용후기가 없습니다.
상품문의가 없습니다.